Stargate: The last stand media update
The InterWave Studios team has been very busy for the last couple of weeks, after some new Distant Hope news we now get another brilliant media update from their game Stargate: The Last Stand. This one mainly shows some of the amazing maps based on the Orange box Source engine.

From the team: "Throughout the last month there has been so much going on it's hard to list it all, merging with InterWave Studios, going over documentation, meetings, and source code updating and improving upon. Much code had to be rewritten and it now is firmly within the Orange Box with basic functionality, and new features are being added daily such as several new systems like a wave based spawning system and capturepoints for our objective gamemode. And next month we will have the finished weapons to show you and maybe even a quick video.

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A little news from the audio front. Stargate isnt just about shooting and killing the Goauld although we will all admit that that is mighty fun!. I wanted to reflect some of the exploration side of Stargate in the music for the game. So just a quick sneak peek at one of the tracks tls_village. Based on the medieval village often seen in many episodes i believe captures this spirit of the moment."


More info, the sound download and screenies over at Stargatetls.net.
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