As Valve prepare for the official release of Left 4 Dead tomorrow, they are stamping out the remaining bugs that are present in the demo - especially bugs with connecting to servers along with in-game lagging issues.

The latest update addresses the lag issues that many players were experiencing after they reached the safe house, along with a sporadic bug that crashed the game once a player went to connect to a dedicated server.


Left 4 Dead Demo
 

  • Fixed problem where the group browser was showing servers for groups you were not a member of
     
  • Fixed problem with split packet/reassembly on level transition. This would cause the game to feel laggy for some period after a level transition
     
  • Fixed a crash when connecting to a dedicated server