Dark Messiah Might and Magic
Breaking the habit

Although the title might make you think of the song made popular by Linkin Park it is also a very simple explanation of what Ubisoft wanted to do with the game we are reviewing today – Dark Messiah Might and Magic. The Might and Magic saga is as old as anyone can remember and it all started with Jon Van Caneghem and his fantasy title called King's Bounty. Although the game didn’t get the attention it deserved it eventually led to something that cannot be denied by anyone who has played a strategy or RPG title bearing the Might and Magic name.







Throughout the series, Enroth and Erathia have always been split and in the same time united by the two defining genres that made up the Might and Magic universe. This left Ubisoft wondering as to there should they go after acquiring the franchise in August 2003. One decision was set to appeal to the old fans while the latter was set to bring a new twist to the franchise. With Dark Messiah Might and Magic Ubisoft decided to break the habit and now this offspring is here to show the world what it can do.
Find out whether the Might and Magic name can establish itself as an action-RPG or simply falls short when it comes to breaking new ground. Page 2 up next!



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