The team from Black Mesa Source has put up some new media and info about their not yet released HL2 mod. Development has been going great and proceeding steadily towards completion. The team has really settled into an efficient development pattern, with very few bottlenecks arising in development now.
Internal milestones have been organized to ensure a timely release, and we’ve been doing a great job of hitting those milestones. It’s been very exciting to see so many different elements of development come together and make a playable game!
What is it?
Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software’s award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software.
As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play – only legitimate copies of Half-Life 2 and Counter-Strike: Source on Steam.