After the Open Beta: Final was released, we promised that heads would be shown in the HUD instead of the character’s body. Although the heads are now showing in the HUD, we decided to take advantage of this little feature.
To make the feature look interesting, we decided to animate the heads. I’m sure many of you have noticed this change in recent screenshots, but since it looks so much better in motion compared to one frame, a short clip of these animations will be shown!
And with the recent additions of the FX System and High Poly Maps, two job openings are now available: Particle FX Artist, and Environment Artist. If you’re interested in the job, or are looking for more details, head on over to the recruitment thread!
Hope you enjoyed the update! Come back next week!