Stargate: The Last Stand is a total conversion mod for Half-Life2. What does this mean? Well, it means that the development team are stripping the Half-Life2 (a.k.a ‘Source’) engine down to its bare bones, and re-building a completely new game from the ground up. In the Stargate: The Last Stand multiplayer games, players will play on one of two teams, Goa’uld, or Tau’ri. Each team will contain one base class (for example Airman for the Tau’ri) and 4 special classes for which players can nominate themselves for (for example Dr. Daniel Jackson for the Tau’ri). Each class will be armed with its own weapons and unique physical abilities, and will be challenged with our central gameplay ‘The Last Stand’.
The Defending Team Have No Reinforcements To Backup Their Position, The Enemy Is Strong, Their Numbers Are Great. Can They Hold Out Until The Gate Shuts Down? This Is, The Last Stand. In the Stargate: The Last Stand multiplayer games, players will play as a simple base class such as Airman or Jaffa, whilst having the opportunity to play as a higher rank and nominate themselves for a position as a special character. Games will mostly centre around our unique ‘The Last Stand’ gameplay and last between 10-20 minutes each round, so longer than a round of Counter-Strike: Source but shorter than a round of Battlefield 2. Players will be able to use a wide array of weapons featured in the television shows from the Goa’uld Staff weapon to the Tau’ri FN P-90. Stargate: The Last Stand is also one of very few select Half-Life² mods that has successfully mastered the art of flying vehicles, so players will also have the ability to pilot ships in the multiplayer version of the game.
Take the journey. Step through the gate 2008.